Vaeus

Races
Veris (crow people), Serti (magpie people), Kruhu (raven people), Sen (vulture people), and Nevla (bat people). The crow people are manipulative and are often rulers in Vaeus. The magpie people are small and agile race known for thievery. The raven people are burly bird people. The vulture people are greedy and often drug addicts, believed to have once been on Arkesha. most of the denizens aren't accepting of visitors. The races of Vaeus practice magic even more rarely than humans. An exception would be the Nevla (bat people) who often master scrying magic. It allows them to see any target they may be pursuing (they're often assassins) or see briefly into the future.

History
Tillia named for Sher leader Tillis who discovered Vaeus by torturing birdmen. The birdfolk are facing an invasion from up North. the bird forts are notable because they're the first time the birds worked together.

Trade between Cizanna and Vaeus isn't common enough to make full-time pirating a viable career. The port cities along the south of the continent are mostly run by exiles and former prisoners. A smart trader would probably choose a port city along the east coast. That isn't to say it's safe to go there but a human going to a southern port would probably be killed or at least robbed blind. Sometimes in the port cities (talking about the east right now) if someone is expecting a ship they'd let a gang know about it which allows them to easily rob it. This doesn't hapoen often enough to completely discourage trade but it happens. "You'd probably have been traveling to Rilu, a relatively small port city. It receives a lot of trade because it is the closest port city to the bigger and more landlocked towns. Salif on the other hand is much bigger. Both see more or less equal amounts of crime but any crime is more organized in Rilu. Crime in Salif is mostly individuals or small groups. Rilu is much farther north than Salif and gets a lot of the more expensive cargo. If you were from a very wealthy trader perhaps that's where you'd be going. If you weren't as wealthy or it was your first voyage to Vaeus you'd probably br going to Salif."

Geography
smaller and gloomy

Selki-vulture slum run by crow still. Gavra- huge kingdom, crow-run, corrupt. Kufli-farming capital, interesting fauna. Krukh- started as raven, now magpie. Rilu- led by magpie, small port city. Gruni- one of only good cities, research centers, school, raven leader. Valva- another kingdom supply capital. Frisis- exiled/prisoner population. Kurtiv- stereotypical city. Salif- bigger port city. Tel-exiled/prisoner port.